Description
Unique Wand · Sorcerer
- +2–3 to Teleport
Unique power: Each enemy hit by Teleport increases the damage by 10–15%[x] and reduces the Cooldown by 0.50 of the next Cast. Becoming Injured will Teleport you to a random location.
Numbers are the roll ranges in the Diablo 4 game data for this season.
Best used for
For Sorcerers who Teleport often: each enemy you Teleport through boosts your next cast, and you escape automatically when your life gets low.
